


So Garden Ops' Horde-like mode is matched in Graveyard Ops, and Garden and Graves, PvZ's answer to Battlefield's Rush, is mirrored in Herbal Assault. It also doubles up by offering the zombies' version of events. Much of this goes for the original, so is there enough to justify a return to the juice (bodily and citric) splattered trenches? For starters, GW2 arrives with a spread of modes it took several DLC packs for GW1 to amass. My favourite touch is the jaunty whistling as plants seize a control point - a spot of Colonel Bogey March-like motivation to push you over the finish line. Get a spree going and it resembles microwave popcorn doubly so when it's living corn cobs you're frazzling. Even individual kills are celebratory, marked with a comedy 'pop!' sound effect. Success is met with a burst of cheery energy, whether it's setting off fireworks by holding all capture points in Surburbination mode, or the spray of treasure from a flagpole when you repel a wave of enemies. Zombies: Battle for Neighborville and PopCap are trademarks of Electronic Arts Inc.It's a game that prefers heroic victory to the aggressive domination preached by most shooters. ZOMBIES: BATTLE FOR NEIGHBORVILLE ON APPLICABLE PLATFORM (SOLD SEPARATELY), ALL GAME UPDATES, EA ACCOUNT AND PERSISTENT INTERNET CONNECTION. Use Rainbow Stars to purchase wacky and unique customizations, including character item sets and costumes in Plants vs. Zombies: Battle for Neighborville: 500 Rainbow Stars Xbox One Zombies: Battle for Neighborville: 500 Rainbow Stars Xbox One Model Name
